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Druid | Hunter | Mage | Paladin | Priest | Rogue | Shaman | Warlock | Warrior
The Priest class is the master of healing and hate control. Other classes such as the Shaman, Druid, and Paladin can heal, but not as well as the Priest. The Priest can also resurrect dead players along with the Shaman, Druid, and Paladin. The Warlock also has the ability to resurrect, through the use of soul stones. The Priest has some buffs that can help party members. The Priest can even take control of humanoid monsters at higher character levels.
Strengths:
Most powerful Healing class
Can resurrect other players
Has powerful buffs
Can Charm humanoid monsters
Other players love playing with Priests
Weaknesses:
Can only wear cloth armor
Very fragile and easily killed in certain situations
Information
Class Role
With their dedication to their faith, the Priests of Azeroth mend and defend their fellow man. Healing and support is most assuredly the Priest's main draw. Additionally, they have crowd control abilities against the Undead that can save lives. Their Shadow powers are not to be ignored, though; a Shadow-specialized Priest can cause considerable damage if played well. We're not telling you how to play the game - one of the fascinating practices of this genre is the ingenuity exercised by the players every day!
Challenges
- Learning how to be a good healer
Allowable Races: Human, Night Elf, Dwarf, Undead, Troll
Standard Bars : Health/Mana
Allowable Equipment : Cloth
Allowable Weapons : One-Handed Maces, Daggers, Staves, Wands
Other Information
This page does not have a complete listing of all abilities that are available. Look for more once our database section is active.
Resurrection
Resurrect spells use the same timer as when reclaiming your corpse. When a player is resurrected, they will have to wait for a set amount before they can click the accept button. Resurrect teleports you to the location at which the spell was cast, not to the caster's present location. Resurrection is not useable in combat.
Race Specific Spells
There are some spells available only to certain races by completing quests:
- Desperate Prayer (Level 10). (Dwarf/Human only.)
- Starshards (Level 10). (Night Elf only.)
- Touch of Weakness (Level 10). (Undead only.)
- Hex of Weakness (Level 10). (Troll only.)
- Fear Ward (Level 20). (Dwarf only.)
- Feedback (Level 20). (Human only.)
- Elune's Grace (Level 20). (Night Elf only.)
- Devouring Plague (Level 20). (Undead only.)
- Shadowguard (Level 20). (Troll only.)
Healing Spells (Holy Magic)
[ Learn about Healers ] Lesser Heal - Heals your target for X.
Heal - Heals your target for X.
Greater Heal - Heals a single target for X. This is a slow-casting spell.
Flash Heal - Heals a friendly target for X to Y. This is a faster casting heal which requires more mana. If someone is about to die you may wish to use this to save their life because another heal wouldn't save them in time.
Prayer of Healing (Group Heal) - Heals nearby party members for X. This is a powerful spell.
Renew - Heals X damage over Y seconds. Since Renew heals over time, it's best to use after a battle or when a tank comes back from pulling.
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