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Druid | Hunter | Mage | Paladin | Priest | Rogue | Shaman | Warlock | Warrior

Azeroth is home to a wide variety of beasts. From the new world of Lordaeron to the old world of Kalimdor, all manner of creatures can be found. Some are friendly, some are ferocious - yet they all have one thing in common. Each creature shares a special connection with Hunters. Hunters track, tame, and slay all manner of animals and beasts found in the wild. Whether they rely on bows or firearms, Hunters consider their weapons and pets to be their only true friends.

Strengths:

Can tame and control various beasts

Can travel very fast using Aspect of Cheetah and share it with Aspect of the Pack

Has special abilities vs. beasts

Can use various beast special abilities

Good at chasing monsters or players that run away

Weaknesses:

Can initially only wear leather armor, making it less able to absorb damage than the Paladin and Warrior

Can't wear plate armor

The Hunter has very few melee abilities, and is more effective at ranged combat

Information

Class Role
The Hunter is a vicious damage dealer. With their ability to pull extremely well and hit monsters hard from far away, they certainly help take down monsters more quickly. Their pets add to the damage count and can aid somewhat in managing monster aggro. The variety of traps allows the Hunter to control crowds to an extent, as well. The combination of their extreme range, decent damage, and trap capability, Hunters are the perfect pullers for any group. We're not telling you how to play the game - one of the fascinating practices of this genre is the ingenuity exercised by the players every day!

Challenges

    Keeping enemies at range through the use of abilities or pets
    Learning how to tame, train and keep pets effective
Allowable Races: Night Elf, Dwarf, Orc, Tauren, Troll

Standard Bars : Health/Mana

Allowable Equipment: Cloth, Leather, Mail (at level 40, with training)
Allowable Weapons: Axes, Daggers (with training), Guns or Bows, Crossbows (with training), Fist Weapons (with training), Polearms (with training), Staves (with training), Swords (with training), Thrown (with training), Two-Handed Axes (with training), Two-Handed Swords (with training)

Other Information

Hunters track, tame, and slay all manner of animals and beasts found in the wild. Whether they rely on bows or firearms, Hunters consider their weapons and pets to be their only true friends.

Hunters are great for pulling monsters as they are able to set traps that hinder monsters that the Hunters pull to attack. Hunters are also able to use various beast-related special abilities, take on bestial traits that allow them to do things that they could not do normally, use a wide variety of ranged attacks complimented by a few melee abilities, and the ability to control and tame beasts.

Hunters are closely related to their pets and must remember to always keep their pet's happiness in mind. When using a pet, Hunters will notice an icon in the top left corner of their screen that depicts their pet's level of happiness. The more Hunters use their pets, the lower their pet's level of happiness will become. Hunters should always remember to feed their pets to raise their pet's level of happiness or worry about their pet abandoning them or even attacking the Hunter! Hunters are also the only class able to name their pets.

Ranged Class
The Hunter is primarily a ranged attacking class. It has melee attacks, but its damage at range far outweighs its melee capabilities.

Great Pulling Class
The Hunter also uses traps, which you lay down ahead of time and draw monsters into. Use of ranged combat, various debuffs, and traps make it a great pulling class in groups.

Stats
The Hunter cares about Agility (ranged attack power, 1/2 melee attack power), Stamina, Intelligence (for mana), Spirit, and Strength (when it can't get Agility).

Scopes
Engineers can create scopes that can be attached to your bows and guns to increase their damage output. Seek out an engineer to create one for you or buy one at the auction house.

Ammo
Always use the best ammo available. Engineers can make gun ammo so sometimes it will be good to get ammo from them instead of buying it from an NPC merchant.

Quivers & Ammo Bags
These can speed up the firing rate of your bows and guns so it's always best to use them. Search for better bags that make you fire even faster. Some quests can provide you with faster-firing bags.

Pet Name
You can name your pet! Only Hunters can name pets. Right-click on their portrait and pick rename. You can only do this one time.

Pet Happiness/Feeding
Your pet has a happiness rating. This is shown via an icon in the top left corner of the screen. As you continue to use your pet, it becomes less and less happy. However, if you feed your pet it increases its happiness. Happiness determines damage output, so the less happy your pet is, the weaker it gets. If you neglect your pet too much, it abandons you and may even attack you!

Pet Food
Always save food for your pet. You can see what types of food your pet eats by trying various foods, checking in your pet menu (hit C then select the Pet tab), or by checking in the Stable. Beast Lore can be cast on animals to see what types of food they prefer. You can also ask guild members and friends to save food for your pet and mail it to you! Awww how cute...

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